![]() ![]() “ Even the most experienced artists require significant amounts of time, effort, and equipment, just for one character. “Up until now one of the most arduous tasks in 3D content creation has been constructing truly convincing digital humans,” Epic VP of digital human technology Vladimir Mastilovic said. ![]() The goal is to give creators the ability to create models at “an unprecedented standard of quality, fidelity, and realism” in a way that could cut down the time spent on those models from weeks or months to “less than an hour.”Įpic has been proactive in the animation and development space over the last few years, acquiring performance capture-driven 4D animation leaders 3Lateral and Cubic Motion, which directly led to MetaHuman Creator’s upcoming release. Within the software, you will be able to directly manipulate and fine-tune even the smallest of facial features, adjust skin complexion, select from preset body types, hairstyles, clothing, and more.
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